Jul 30, 2007, 05:53 AM // 05:53
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#1
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Wilds Pathfinder
Join Date: Dec 2005
Location: Australia
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Kurzick/ Luxon Armors for Paragon/ Dervish
I would like to see Kurzick/ Luxon armors for Paragons and Dervishes.
These classes have the least armor choices, even when EotN comes out they'll still be behind.
There were magical Kurzick/Luxon skills that appeared for Paragons and Dervishes, heres hoping these armors can magically appear the same. Think about 15k Tormentors/ Knights etc, it can happen.
If you would like to see this happen please keep this post going so Anet can see it.
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Jul 30, 2007, 06:15 AM // 06:15
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#2
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Administrator
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I'd like to see them be made, but it simply doesn't make sense. Why would Canthans make something that is basically unfamiliar to them? However, I know Rits get Ancient/Vabbian armor, but no sorta main sets, if you know what I mean. I'd /sign is it was 5k, not at the level of prestige/zomg looks that normal 15k armor, but higher than normal 1k armor.
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Jul 30, 2007, 06:52 AM // 06:52
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#3
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Lion's Arch Merchant
Join Date: Jun 2007
Location: Norway
Profession: D/
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I don't see why not. Just a quick reskin would be better than nothing.
Though I guess it's one of those "damned if I do/damned if I don't" kinda things. If you give them simple reskins they will complain that they're cheap, while other classes will complain that P's and D's got new armors while they didn't.
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Jul 30, 2007, 08:13 AM // 08:13
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#4
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Wilds Pathfinder
Join Date: Dec 2005
Location: Australia
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Quote:
Originally Posted by Marty Silverblade
I'd like to see them be made, but it simply doesn't make sense. Why would Canthans make something that is basically unfamiliar to them?
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Hi Marty, why would Canthans make PVE skills for paragons/dervishes? If they want you to fight their battles, why wouldnt they cover you in their armor? It makes perfect sense.
And as you pointed out, why would Elonians make Rit/Sin armor? Infact, why would Rits/Sins even be in Elona? Because Factions came out first.
Like i mentioned above, 15k armor did eventually come out for Knights and Tormentors, it's proof that this sort of thing can happen after a game has been released.
As to what the cost of the new armors should be? 1.5k and 15k of course.
Vote yes!
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Jul 30, 2007, 09:03 AM // 09:03
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#5
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Frost Gate Guardian
Join Date: Feb 2006
Location: UK
Profession: R/
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This would still make people complain that X profession doesn't have X armour from X game. So unless with each new profession (although we know they said that there will not be any more campaigns and expansions) gets every single set of 1.5k and 15k armour there will be complaints.
Assassins don't get elite sunspear! They get the PvE skills, but do they not want to armour them?
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Jul 30, 2007, 11:11 AM // 11:11
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#6
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Wilds Pathfinder
Join Date: Dec 2005
Location: Australia
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I see your point, but Rits/Sins get 2 armors outside their native lands, Paragons/Dervishes get 0.
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Jul 30, 2007, 11:51 AM // 11:51
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#7
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Voldo the Exotic could make already existing 'Elonian' Armors, he is the exotic armorer. Afterall.
I would make the Luxon and Kurcick elite at least.
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Jul 30, 2007, 12:27 PM // 12:27
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#8
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Academy Page
Join Date: Feb 2007
Profession: Rt/
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Like others have said, if you were to do that for these classes you'd need to fill in the gap for Rits and Assassins too.
But hey, who knows what they'll do while we wait for GW2.
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Jul 30, 2007, 10:00 PM // 22:00
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#9
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Desert Nomad
Join Date: Jan 2007
Location: USA
Guild: Jenova's Apocolyptic Remains [JAR]
Profession: D/
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I'd like this, if only because Paragon males need new armor designs about as desperately as male Elementalists.
/signed
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Jul 31, 2007, 02:42 AM // 02:42
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#10
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Wilds Pathfinder
Join Date: Oct 2005
Guild: The Rusty Rose
Profession: W/Mo
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I would like to see the additions across the board. They added obsidian armors for them. I do not see a reason why they cannot add a gothic Dervish and Paragon line in the Kurzicks, and turtle shell sunbathing line for both in the Luxons. But what I would be most amuzed by is a Canthan elite Dragon design for both in the Palace. Perhaps the weights on the Dervish belts could be a Kuunavang head. Dragon wings on the shoulders and celestial dragon design on the chest of the Paragon would be cool.
(I also wouldnt mind seeing weapon drops with the skins from Cantha. Celestial, Gothic, Dragon, etc. spears and scythes.)
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Oct 19, 2007, 09:24 PM // 21:24
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#11
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Banned
Join Date: Oct 2007
Guild: LLJK
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Paragon Dervish Armor for Luxon-kurzick 15k
Here is my idea to get the armors in the game i think that anet should just hold an event where us the people are able to make armor sets for the luxons and kurzick for the paragon and the dervish it would be like the weapon contest but for armor. because i would personally love to see my dervish decked out in 15k kurzick.
Moderator Note: Threads Merged.
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Oct 19, 2007, 10:40 PM // 22:40
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#12
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Forge Runner
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
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Kurz/Lux armor for Para and Derv would be great.
I'm pretty sure it won't happen, and I'm also pretty sure Gaile said no armor design comps.
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Oct 20, 2007, 03:48 AM // 03:48
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#13
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Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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just as there are no assassin / rit armors in prophecies, there won't be any dervish / paragon in factions.
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Oct 20, 2007, 03:57 AM // 03:57
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#14
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Wilds Pathfinder
Join Date: Oct 2006
Guild: Ruthless Mafia [RM]
Profession: Mo/
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That would be considered wasting time. They want people to continue to buy the game, I'm sure, but they don't want to bring new material to new classes in the older campaigns.
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Oct 20, 2007, 04:01 AM // 04:01
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#15
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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If we get that event I'd want Ritualist Primeval, which for some reason never was added in. Lore reasons perhaps? But then why the Ritualist/Assassin Ancient Armour and the Assassin Primeval?
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Oct 20, 2007, 08:14 AM // 08:14
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#16
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Banned
Join Date: Oct 2007
Guild: LLJK
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it only makes sence for them to go back and fix up the old campaigns like how else do you suppose they would get people to buy them and in some ways gwen gave proph armor for both the sins derv paragons and rits also what isnt a waste of time??? adding hair stylist which they will never do because its anet.
Edit also they added obsidian armor for paragons and dervishes.
Last edited by Zesbeer; Oct 21, 2007 at 02:28 AM // 02:28..
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Oct 21, 2007, 05:08 PM // 17:08
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#17
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Each prophession should have at least two normal and two elite and one endgame armors in each campaign.
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Oct 21, 2007, 05:12 PM // 17:12
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#18
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Frost Gate Guardian
Join Date: Apr 2006
Profession: N/
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I would really like the 4 non core classes to be given an equal amount of armor options and skills, it kinda sucks that Rits/Sins get more choice because they were there first, but I dont think these 4 should have as much choice as core classes.
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Oct 31, 2007, 09:41 PM // 21:41
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#19
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Banned
Join Date: Oct 2007
Guild: LLJK
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Quote:
Originally Posted by getalifebud
I would really like the 4 non core classes to be given an equal amount of armor options and skills, it kinda sucks that Rits/Sins get more choice because they were there first, but I dont think these 4 should have as much choice as core classes.
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agreed i was hopeing before gwen came out that most of the new skills would be for para derv and rit sin. and that they would just go back and fix up the old skills.
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Oct 31, 2007, 09:56 PM // 21:56
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#20
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Academy Page
Join Date: Sep 2006
Location: In the land of the horny gollochs.
Guild: To Rise From The Ashes [Rise]
Profession: R/W
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Tyrian armour is of unique design and fashion to people who live in Tyria.
Canthan armour is of unique design and fashion to people who live in Cantha.
Elonian armour is of unique design and fashion to people who live in Elona.
Assassins/Ritualists are unique career paths in Cantha, you don't get them in Tyria so why would armourers in Tyria make armour for them? Most armourers in Tyria probably have no idea what a Ritualist or an Assassin is. same goes for Dervishes/Paragons. You have to remember that things like this have to have a basis in reality, we can't just be able to do anything and everything because you think it'd be fun, you have to remember the background story. Otherwise we could have Koss armed with gatling gun...
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